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Print A Copy Of The Rules
SCHERERVILLE GIRLS SOFTBALL
INSTRUCTIONAL / 8U DIVISION RULES 1. Official Game- An official
game will be after the completion of three innings (if raining). A full game is five innings.
- No
new inning will start after 1 hour and 15 minutes after the start of the game.
- The
umpire determines the official start time of the game.
2. Playing Field- A 35 foot pitching mound will be used.
- 55 foot base lines will be used.
- (Note: the infield is
to have chalked hash marks, marking the halfway point between all base paths).
3. Official Ball- An 11 inch incrediball
will be used.
4. Coaches- The manager
and one coach are allowed on the field when their team is on defense to give instruction.
- The manager or coach positioned behind the catcher may not call pitches,
communicate with the umpire or provide input while on the field.
5. Pitching- A pitcher cannot pitch more than 2 innings per game.
- One pitch thrown in an inning constitutes an inning pitched.
- There
is no cumulative limit on the number of innings a pitcher can pitch per week (i.e. if there are 3 games during a week, the
same pitcher may have pitched up to 6 innings).
- No walks.
- After 4 balls, a coach from the team at bat will pitch.
- The ball / strike carries over when the coach comes into pitch.
- The
coach pitches until the batter strikes out or gets a hit, with a maximum of 4 pitches being thrown. (example: batter has 4
and 1 count batter gets 2 more strikes with no more than 4 pitches being thrown by any coach). If the batter has not put the
ball in play within 4 coach pitches the batter is called out UNLESS the 4th pitch is a foul ball in that case the batter will
get another chance to put the ball in play.
6. Hit Batsman- No hit batsman.
- When a batter is hit she
is awarded a ball in the ball/strike count.
- If she swings and misses
a strike is counted.
- If a pitcher hits more
than 3 batters in an inning (not a game), the manager must remove her.
- She can play another position, but cannot pitch for the remainder of the game.
7. Overthrows- Overthrows
at 1st base, 3rd base and home plate will result in the ball becoming dead. Runners will not be allowed to advance.
- *Overthrow
– Any ball thrown to 1st, 3rd or home plate that exits fair territory.
- Errant
throws are still in play and the runners may advance 1 base at their own risk.
- **Errant throws - If the
ball does not go beyond the foul lines.
8. Defensive Ball Control- Time is called when the pitcher has the ball within the pitcher’s circle or when an infielder
has control with the ball held in front of the lead runner.
- If the runner(s) is beyond the hash mark, they are awarded the next base. If not, they must return
to the previous base.
9.
General- No bunting, no lead offs, no infield fly rule and the
catcher cannot block home plate on any play at home plate.
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